New stuff:
-help menu!
Commit of bugfixes:
-broken
Log:
A hopefully less weird way of doing the selection mouse
button user preference
Log:
Help menu!
Thanks to Willian for integrating the webbrowser module.
Some of the URLs (Python reference, Release notes) will
need to be updated upon release. These are contained in
http://www.blender3d.org/Help/index.php
-ton
Log:
Circle select (B+B) had drawing error, a missing segment in the circle.
-broken
Log:
Panel layout tweaks courtesy of Chris 'Desoto' Burt, and
Emilie 'hmetalcowgirl' McDavid
-eeshlo
Log:
Reflection caustics did not work, fixed.
Note to users: even when you only want reflection caustics (metals/mirrors)
you have to set a IOR value higher than 1, similar to glass materials.
The higher, the brighter the caustics.
That should be it...
-siredude
Log:
Willian's patch for enabling the menus again.
-ton
Log:
Attempt #3 (or so) to solve the "weird buggy" hardness slider updates.

-ianwill
Log:
First of all thanks Kent Mein for committing the fix to space.c and Peter den Bak for reporting and testing it.
- making Blender not warn about 2.34 scripts, as Ton requested. Will turn this on again before release;
- small fix to the new helpwebsites and helpsystem additions in BPy_menus.c, should solve problem reported by Jean-Luc Peurière about empty menus on startup;
- updated version info of a few scripts to 2.34, since they use recently added bpython api functions.
-ton
Log:
Moved the drawing of size and diagonal of border select into the chunk
that draws the XOR border as well, this prevents unnecessary updates, and
makes sure all drawing uses a single glFlush()
Should solve redraw errors as reported by Goofster
-broken
Log:
Menu item for the sequence editor properties panel wasn't
showing in some circumstances - fixed and simplified.
-ton
Log:
Fixed small annoyances with drawing selection circle and paint brush.
With glflush() change as committed before, updates weren't that good
anymore. Solution is actually just flipping drawing order.
-aphex
Log:
Czech translation crashed blender on Windows - this file was committed
to cvs as text not binary (twice!

-ton
Log:
- calculation of position within HSVCUBE button (picker) had wrong Y
coordinate, only noticable in Panel versions of picker
- the fix to give Transform properties new name "Paint" can't
work with this code... this due to fact that panel positions are saved
in files or looked up on re-open based on their names. Giving the Panel
a new new name then causes it jump to another position, and back on end
of painting.
Needs to be solved in another way. Not feasible for 2.34...
-ianwill
Log:
Script kloputils:
- translated tooltips from Spanish to English.
-broken
Log:
Tiny tweak to the selection mouse button prefs- put the
'left mouse' button on the left side, and vice versa

-eeshlo
Log:
Values for spherelight sampling were using incorrect blender lamp parameter.
-jesterking
Log:
* make sure all contents of bpydata are included in installer and archives
-broken
Log:
Smallest commit ever: Make the OB: text entry field in
transform properties floating panel maximum 19 characters rather than 18, to bring it in line with the
similar field in buttons_editing.c
----------------------
2.34 is up. Get you copy as soon as possible.
Check www.blender3d.org for download and release.