Tuhopuu3 / Windows (2004/12/30) *update*
Moderators: jesterKing, stiv
Tuhopuu3 / Windows (2004/12/30) *update*
Fresh tree, ready to be hacked, Tuhopuu is ready to live again!
*note* all previous feature is now lost as this is the 2.36 source.*
---------------------------
Relevant feature:
-New Transform commit
-the new GLEW stuff by kester
-Shear for new Transform
-Proportionnal Edition for all current transformation.
Commit:
-theeth
Log:
New Transform commit
To enable, uncomment the following line in source/blender/src/transform.h
#define NEWTRANSFORM
This replaces grab, scale and rotate with the new code and add To Sphere with the hotkeys Ctrl-Shift-S
The following page in the wiki highlights the progression of the code.
http://wiki.blender.org/bin/view.pl/Ble ... efactoring
-kester
Log Message:
Import GLEW 1.2.5
-theeth
Log:
Shear for new Transform. Really basic, works like the old one except that the no change value is 0 now, not 1 (1 didn't made much sense anyway).
No constraints yet, trying to figure out how that could work (you need to define two axis).
Shear has a new global (object and edit) hotkey: Ctrl-Alt-Skey. Old edit mode Ctrl-S still works.
(All those new hotkeys WILL change, they're there for easy testing only).
Log:
Some fun proof of concept coding again!
Proportionnal Edition for all current transformation.
Even better, the implementation is generic, so it will work regardless of edit mode/object mode.
For now, it only works for object mode because that's the transData conversion code I know the best (since I did it from the ground up) and because I thought this would be the best proof.
Others should follow shortly.
Since the PET is now accessible in object mode, I had to mode the Subsurf toggle to another hotkey (now Ctrl-Okey) to have Shift-Okey for the proportional mode toggle.
---------------------------
a new build is available.
*note* all previous feature is now lost as this is the 2.36 source.*
---------------------------
Relevant feature:
-New Transform commit
-the new GLEW stuff by kester
-Shear for new Transform
-Proportionnal Edition for all current transformation.
Commit:
-theeth
Log:
New Transform commit
To enable, uncomment the following line in source/blender/src/transform.h
#define NEWTRANSFORM
This replaces grab, scale and rotate with the new code and add To Sphere with the hotkeys Ctrl-Shift-S
The following page in the wiki highlights the progression of the code.
http://wiki.blender.org/bin/view.pl/Ble ... efactoring
-kester
Log Message:
Import GLEW 1.2.5
-theeth
Log:
Shear for new Transform. Really basic, works like the old one except that the no change value is 0 now, not 1 (1 didn't made much sense anyway).
No constraints yet, trying to figure out how that could work (you need to define two axis).
Shear has a new global (object and edit) hotkey: Ctrl-Alt-Skey. Old edit mode Ctrl-S still works.
(All those new hotkeys WILL change, they're there for easy testing only).
Log:
Some fun proof of concept coding again!
Proportionnal Edition for all current transformation.
Even better, the implementation is generic, so it will work regardless of edit mode/object mode.
For now, it only works for object mode because that's the transData conversion code I know the best (since I did it from the ground up) and because I thought this would be the best proof.
Others should follow shortly.
Since the PET is now accessible in object mode, I had to mode the Subsurf toggle to another hotkey (now Ctrl-Okey) to have Shift-Okey for the proportional mode toggle.
---------------------------
a new build is available.
Last edited by gabio on Mon Jan 03, 2005 9:34 pm, edited 3 times in total.
cool !
I have to say that i don't like so much the way the new transform works :
The grab method to select the transformation axis confused me for a little time, but when i got used i didn't find that it gave significative improvements. Why change if it doesn't improve something ? Maybe i can't see the reason of this behaviour now. Secret feature planned ?
This new system has what seems to be a bug : it is extremely difficult to select the a deformation axis : further the selected thing is from the origin, further i have to move it to grab the axis.
I have to say that i don't like so much the way the new transform works :
The grab method to select the transformation axis confused me for a little time, but when i got used i didn't find that it gave significative improvements. Why change if it doesn't improve something ? Maybe i can't see the reason of this behaviour now. Secret feature planned ?

This new system has what seems to be a bug : it is extremely difficult to select the a deformation axis : further the selected thing is from the origin, further i have to move it to grab the axis.
My Portfolio :: www.mentalwarp.com/~fred/
The way it selects an axis right now is no good, I'll have to recode it. It will select the axis closest to the mouse cursor (unlike what it does now) and interactively highlight the nearest axis to show which one would be selected.I have to say that i don't like so much the way the new transform works :
The grab method to select the transformation axis confused me for a little time, but when i got used i didn't find that it gave significative improvements. Why change if it doesn't improve something ?
For now the changes aren't really visible to the user (except if they try the new To Sphere). The code is pretty much all new and neatly split to leave a lot of room for improvability.
Lots...Secret feature planned ?
Martin
Last edited by theeth on Wed Dec 29, 2004 11:07 pm, edited 1 time in total.
Life is what happens to you when you're busy making other plans.
- John Lennon
- John Lennon
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- Posts: 0
- Joined: Sat Mar 22, 2003 10:45 pm
I don't see the Tuhopuu interactive edgeloop cutting features anymore. I only use Tuhopuu for my character modeling and modeling details with the interactive loop cutting features. I must be able to rotate my models while I cut details across the mesh faces. Well, I hope to see these features back in Tuhopuu.
Blend on!
Blend on!
Just commited Shear. Remember, I plan to make every transformation works regardless of edit mode/object mode, if you get what I mean... 
Gabio: I did some changes to the cancel checking, can you see if you can still reproduce your bug?
Martin

Gabio: I did some changes to the cancel checking, can you see if you can still reproduce your bug?
Martin
Life is what happens to you when you're busy making other plans.
- John Lennon
- John Lennon
I'd be happy to try this. But all get is:
cvs server: Updating tuhopuu3/extern/glew
cvs server: failed to create lock directory for `/cvsroot/tuhopuu/tuhopuu3/extern/glew' (/cvsroot/tuhopuu/tuhopuu3/extern/glew/#cvs.lock): Permission denied
cvs server: failed to obtain dir lock in repository `/cvsroot/tuhopuu/tuhopuu3/extern/glew'
cvs [server aborted]: read lock failed - giving up
huh?
It's the same (similar errors) with bf-blender/scripts
Thanks,
mats
cvs server: Updating tuhopuu3/extern/glew
cvs server: failed to create lock directory for `/cvsroot/tuhopuu/tuhopuu3/extern/glew' (/cvsroot/tuhopuu/tuhopuu3/extern/glew/#cvs.lock): Permission denied
cvs server: failed to obtain dir lock in repository `/cvsroot/tuhopuu/tuhopuu3/extern/glew'
cvs [server aborted]: read lock failed - giving up
huh?
It's the same (similar errors) with bf-blender/scripts
Thanks,
mats