Tuhopuu3 / Windows (2005/01/28)

User-contributed CVS development builds. Please test and give feedback!

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lguillaume
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Joined: Tue Jan 04, 2005 10:25 pm

Tuhopuu3 / Windows (2005/01/28)

Post by lguillaume »

Hello, on the Tuhopuu-devel mailling-list, Jorge Bernal send a patch with a new shader : Ward isotropic gaussian specular shader, the topic is http://projects.blender.org/pipermail/t ... 01073.html

I make this compilation with cygwin and you can find it at http://www.zoo-logique.org/3D.Blender/c ... hopuu3.zip

There is only the executable, copy in your blender directory.

Matthe
Posts: 0
Joined: Fri Jul 16, 2004 4:14 pm

Post by Matthe »

Thanx for this build. The "ward isotropic gaussian specular shader" is really a nice addition. I did some testing last night, looks very promising. With this new shader and of corse the earlier added Minnaert diffuse shader the blender internal raytracer becomes more flexible. Hope to see this two shaders in the next blender release, maybe along with some kind of material mixing/combining, like mentioned by "guitargeek" in his thread

Matthe

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