bf-blender / Windows (2005/03/23)
Posted: Wed Mar 23, 2005 11:42 pm
Quick note:
-now it's ctrl to switch between g-r-s in widget
-There is now a 4th rotation widget styling rt=4)
For more info on new tranform: http://wiki.blender.org/bin/view.pl/Ble ... efactoring
Done with MSVC 7 and scons!
-----------------------------------
Relevant feature:
-bugfixes
-creasing support to new subsurfs.
-New, experimental, hotkey to switch between g-r-s in widget: CTRLKEY!
-The grid function (transform translate, snap-to) now uses the grid step as displayed in the 3d window
Commit:
-ianwill
Log:
BPython:
-- Stephane Soppera (thanks) reported libc stat function fails for paths ending with "\" under win with free VC++ compiler toolkit 2003:
removed final '/' (BLI_make_file_string changes the '/' to '\\\\' for win) slashes from relevant paths, that should take care of it . Note: here (linux, glibc, gcc 3.3.3) stat doesn't have this problem. Also checking if U.pythondir ends with a slash and, if so (as long as its length > 2 to), removing the slash, for the same reason.
-- small cosmetic changes in BPY_menus.c for debug msgs and in header_scripts (added a separator in the Scripts win -> Scripts menu).
-zuster
Log:
- Hacked in blender style creasing support to new subsurfs.
I would like to have proper creasing (following what appears to be
the informal standard in the subdivision surface literature) but
I do not know when I will get to this or how complicated it will
be. With this patch CCGSubSurfs should now have the same capabilities
as regular subsurfs (barring possible bugs) and so replacing the
old implementation is a reasonable possibility.
-ton
Log:
Added call in creating transform data Mesh editmode to calculate vertex-
normals for the ALT+S "shrink/fatten" option.
-sirdude
Log:
Reordered some of the includes to fix STL issues.
For details, see:
http://www.blender.org/modules.php?op=m ... pic&t=5867
Kent
-ton
Log:
- Removed temporal hack that switched manipulator type on G, R, S hotkeys.
That was blocking immediate hotkey access for normal blendering.
- New, experimental, hotkey to switch: CTRLKEY! Added code in such a way
it detects a CTRL key press and release without using it as modifier.
Pressing CTRL will cycle through the 3 manipulator types.
- Fix for yesterday's commit; click on centerpoint for switching
orientation happened too on a click for other widgets. Not nice...
-ton
Log:
Small fix; when pulldown menus are too large to display (they get aligned
with top/bottom to active button) the menu aligns from bottom of blender
window.
This already happened for File->Export menu
-desoto
Log:
Small fix; when pulldown menus are too large to display (they get aligned
with top/bottom to active button) the menu aligns from bottom of blender
window.
This already happened for File->Export menu
-ton
Log:
Transform stuff for TEST!
- 4th rotation widget styling, activate with Scene buttons, Anim panel, "rt"
on "4".
- drawing constraint lines replaced with widget compatible styling.
(functionality unchanged)
Fix;
- click on center for Rotate widget didn't switch to local/normal in all
cases
Log:
Bug #2444
Jkey, for showing spare render page, didn't work when using ztransp
material, or buttons F5 open or shaded view.... quite strange eh!
Caused by init-render-material setting R.flag to use Ztransp render.
Globals causing havock yes...
Log:
Monkey got accidentally 'recalcnormalled'. Causing eyes to have normals
pointing inside. Fixed!
Log:
New feature, since long on todo;
The grid function (transform translate, snap-to) now uses the grid step as
displayed in the 3d window, so it depends on how much you zoomed in/out.
The threshold for it is a bit tricky... it follows the drawing, but the
blending in/out of grid makes it sometimes not obvious. might need slight
tweak?
-ton
Log:
Bug fix #2349
Outliner click on mesh in screen without 3d window crashed. NULL pointer!
Log:
Bug fix #2375
Akey in ipowindow didn't deselect anymore. Or worse... each main refresh
in ipowindow selected all ipos!
Was related to trying to fix mess from jK's commit last year... now its
scientifically ok again!
-sirdude
Log:
a fix for: https://projects.blender.org/tracker/in ... 9&atid=126
blender now does a little more homework to figure out what type of avi file is
being loaded.
Kent
-ton
Log:
- Fix for CTRL (and possible ALT, SHIFT) as hotkey; now also works while
moving mouse around
- Shift+D duplicate uses new transform
-zuster
Log:
Fix for bug #1444
- this changed creasing behavior at vertices with >2 adjacent creased
edges. Hope no one minds (new behavior should be nicer).
-ton
Log:
bug fix #2367
Activate object in oops, while in posemode (or even editmode) was possible,
potentially causing all kinds of nasty stuff.
Log:
Moved init of new gridview variable, for adaptive grid steps, out of
function that was only called in ortho... grid snapping otherwise can
not work. Thanks i-Alexander for reporting!
-phase
Log:
Removed a couple of redundant "FTF_api.h" includes,
removed leftovers from Freeimage/Imagemagick experiments
and removed stuff from a Quicktime for linux implementation.
Also removed the (win32) Fullscreen button from the UI and
disabled the corresponding commandline option. The code is
still present to reenable the option whenever the ATI issues
get solved.
-ton
Log:
bug fix 2353
Mesh object with hooks, which was used as duplivertor, didn't render the
duplicated objects on correct locations.
It did show OK in 3d window though, was due to not synced drawing and
render convertor code.
Log:
Bug fix #2337
SHIFT+Z shaded view could display Shadeless overflows, due to lack of
clipping float to a char.
--------------------------
A new build is available
-now it's ctrl to switch between g-r-s in widget
-There is now a 4th rotation widget styling rt=4)
For more info on new tranform: http://wiki.blender.org/bin/view.pl/Ble ... efactoring
Done with MSVC 7 and scons!
-----------------------------------
Relevant feature:
-bugfixes
-creasing support to new subsurfs.
-New, experimental, hotkey to switch between g-r-s in widget: CTRLKEY!
-The grid function (transform translate, snap-to) now uses the grid step as displayed in the 3d window
Commit:
-ianwill
Log:
BPython:
-- Stephane Soppera (thanks) reported libc stat function fails for paths ending with "\" under win with free VC++ compiler toolkit 2003:
removed final '/' (BLI_make_file_string changes the '/' to '\\\\' for win) slashes from relevant paths, that should take care of it . Note: here (linux, glibc, gcc 3.3.3) stat doesn't have this problem. Also checking if U.pythondir ends with a slash and, if so (as long as its length > 2 to), removing the slash, for the same reason.
-- small cosmetic changes in BPY_menus.c for debug msgs and in header_scripts (added a separator in the Scripts win -> Scripts menu).
-zuster
Log:
- Hacked in blender style creasing support to new subsurfs.
I would like to have proper creasing (following what appears to be
the informal standard in the subdivision surface literature) but
I do not know when I will get to this or how complicated it will
be. With this patch CCGSubSurfs should now have the same capabilities
as regular subsurfs (barring possible bugs) and so replacing the
old implementation is a reasonable possibility.
-ton
Log:
Added call in creating transform data Mesh editmode to calculate vertex-
normals for the ALT+S "shrink/fatten" option.
-sirdude
Log:
Reordered some of the includes to fix STL issues.
For details, see:
http://www.blender.org/modules.php?op=m ... pic&t=5867
Kent
-ton
Log:
- Removed temporal hack that switched manipulator type on G, R, S hotkeys.
That was blocking immediate hotkey access for normal blendering.
- New, experimental, hotkey to switch: CTRLKEY! Added code in such a way
it detects a CTRL key press and release without using it as modifier.
Pressing CTRL will cycle through the 3 manipulator types.
- Fix for yesterday's commit; click on centerpoint for switching
orientation happened too on a click for other widgets. Not nice...
-ton
Log:
Small fix; when pulldown menus are too large to display (they get aligned
with top/bottom to active button) the menu aligns from bottom of blender
window.
This already happened for File->Export menu
-desoto
Log:
Small fix; when pulldown menus are too large to display (they get aligned
with top/bottom to active button) the menu aligns from bottom of blender
window.
This already happened for File->Export menu
-ton
Log:
Transform stuff for TEST!
- 4th rotation widget styling, activate with Scene buttons, Anim panel, "rt"
on "4".
- drawing constraint lines replaced with widget compatible styling.
(functionality unchanged)
Fix;
- click on center for Rotate widget didn't switch to local/normal in all
cases
Log:
Bug #2444
Jkey, for showing spare render page, didn't work when using ztransp
material, or buttons F5 open or shaded view.... quite strange eh!
Caused by init-render-material setting R.flag to use Ztransp render.
Globals causing havock yes...
Log:
Monkey got accidentally 'recalcnormalled'. Causing eyes to have normals
pointing inside. Fixed!
Log:
New feature, since long on todo;
The grid function (transform translate, snap-to) now uses the grid step as
displayed in the 3d window, so it depends on how much you zoomed in/out.
The threshold for it is a bit tricky... it follows the drawing, but the
blending in/out of grid makes it sometimes not obvious. might need slight
tweak?
-ton
Log:
Bug fix #2349
Outliner click on mesh in screen without 3d window crashed. NULL pointer!
Log:
Bug fix #2375
Akey in ipowindow didn't deselect anymore. Or worse... each main refresh
in ipowindow selected all ipos!
Was related to trying to fix mess from jK's commit last year... now its
scientifically ok again!

-sirdude
Log:
a fix for: https://projects.blender.org/tracker/in ... 9&atid=126
blender now does a little more homework to figure out what type of avi file is
being loaded.
Kent
-ton
Log:
- Fix for CTRL (and possible ALT, SHIFT) as hotkey; now also works while
moving mouse around

- Shift+D duplicate uses new transform
-zuster
Log:
Fix for bug #1444
- this changed creasing behavior at vertices with >2 adjacent creased
edges. Hope no one minds (new behavior should be nicer).
-ton
Log:
bug fix #2367
Activate object in oops, while in posemode (or even editmode) was possible,
potentially causing all kinds of nasty stuff.
Log:
Moved init of new gridview variable, for adaptive grid steps, out of
function that was only called in ortho... grid snapping otherwise can
not work. Thanks i-Alexander for reporting!
-phase
Log:
Removed a couple of redundant "FTF_api.h" includes,
removed leftovers from Freeimage/Imagemagick experiments
and removed stuff from a Quicktime for linux implementation.
Also removed the (win32) Fullscreen button from the UI and
disabled the corresponding commandline option. The code is
still present to reenable the option whenever the ATI issues
get solved.
-ton
Log:
bug fix 2353
Mesh object with hooks, which was used as duplivertor, didn't render the
duplicated objects on correct locations.
It did show OK in 3d window though, was due to not synced drawing and
render convertor code.
Log:
Bug fix #2337
SHIFT+Z shaded view could display Shadeless overflows, due to lack of
clipping float to a char.

--------------------------
A new build is available