bjornmose wrote:May be you want to disable the "sync" option in the "Anim/Playback" buttons panel
Then ALT-A won't skip frames.
Sorry, I forget it turn on long long ago...
bjornmose wrote:Hooks and armatures should work with SB on deformation.
It works fine...what was wrong my setting...anyway I'm really sorry.
but In this case, hooks may be not nice solution for the problem. So I'll try another solution...Thank you!!
Whats going on with the download server?
I cant download the current build.
When i try to download, it downloads only some kilobytes and then stops and tell me the download has finished...
i mean 452kb is not finished..
Is there another mirror?
Or is this generally prob?
greetz ColeZero
JoOngle wrote:Bjornmose: ok I have to try that then...thx.
All: Here´s a test of the latest softbody.
Now...notice that every time the ball hits an corner it sticks.. and deforms
the object itself, and if it hits an surface ..it just bounces without the deformations..
can someone post a quick step-by step tutorial on collision with softbodies?
i can't figure out how to use it (even after looking over the example .blend's)