bf-blender 2005-15-05 AMD64 Python 2.4 (UPDATED)

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TheProducer
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bf-blender 2005-15-05 AMD64 Python 2.4 (UPDATED)

Post by TheProducer » Mon May 16, 2005 1:35 am

For all AMD64 users out there, here is a build of the bf-blender source as of 2005-15-05 for x86_64 systems. This is my first build, so if there is any problems, just let me know.

GameEngine enabled
Uses Python 2.4
Only runs on x86_64 versions of Linux. I built this on Ubuntu 5.04.

Download Here

I'll be glad to do another build when the official 2.37 is released, and of Tuhopuu if I can find the sources.

Enjoy![/url]
Last edited by TheProducer on Wed Jun 08, 2005 9:07 pm, edited 1 time in total.

Panther
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Post by Panther » Mon May 16, 2005 2:09 pm

Haven't tried it yet, but...

Thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou, thankyou !!! :-)

It's always good to know there's another AMD64 user. :wink:

I'll give it a try later.

Auteuro
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Post by Auteuro » Mon May 16, 2005 6:46 pm

I know this has been asked before, but I haven't found a straight answer yet:
Do the 64-bit builds give significant performance gains compared to 32-bit builds (e.g., rendering times, etc.)? If so, roughly how big are the gains you're seeing? I guess a test between 64- and 32-bit builds on the same 64-bit machine would be a good enough test. Sorry if I missed the answer somewhere, and thanks for any info...

Auteuro

TheProducer
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Post by TheProducer » Mon May 16, 2005 9:53 pm

I know this has been asked before, but I haven't found a straight answer yet:
Do the 64-bit builds give significant performance gains compared to 32-bit builds (e.g., rendering times, etc.)? If so, roughly how big are the gains you're seeing? I guess a test between 64- and 32-bit builds on the same 64-bit machine would be a good enough test. Sorry if I missed the answer somewhere, and thanks for any info...

Auteuro
I have both a AMD Athlon 2400+ (2.0), and a AMD Athlon64 3200+ (2.0), and from my own experiences, rendering is faster here on my 64bit machines, especially in raytracing. I'm going to very quickly upgrade my other machine to a 64 as well.

However, i've seen people say repeatedly that there is no real speed increase....so far I haven't found that to be true.

Auteuro
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Post by Auteuro » Tue May 17, 2005 8:44 pm

TheProducer wrote:I have both a AMD Athlon 2400+ (2.0), and a AMD Athlon64 3200+ (2.0), and from my own experiences, rendering is faster here on my 64bit machines, especially in raytracing.
Thanks! Can you throw out just a rough percentage figure for the improvement (or if you want to be more precise, that's fine, too :) )?

Auteuro

ideasman
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Post by ideasman » Wed May 18, 2005 5:32 am

I found my AMD3500-64bit (running in 32bit mode linux) to be 30% overall faster then my 32-Bit-AMD-XP 3200.

- Cam

Auteuro
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Post by Auteuro » Wed May 18, 2005 11:15 pm

ideasman wrote:I found my AMD3500-64bit (running in 32bit mode linux) to be 30% overall faster then my 32-Bit-AMD-XP 3200.

- Cam
Assuming all other relevant system components/conditions are comparable, this is quite an improvement! The reason I've been asking is that I just put together an Athlon 64 system for a family member, and it was hard for me to let it go when I was done! :D Until then, I hadn't realized how affordable it was to go 64-bit, and now I have been bitten by the upgrade bug. But improving Blender rendering times is probably my biggest justification for an upgrade, so I wanted some evidence of that. Thanks to all for the answers! I don't want to hijack this thread any more than I have already, so please consider my question sufficiently answered... :D

Auteuro

TheProducer
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Post by TheProducer » Sun May 22, 2005 10:18 am

Great!

2.37 is on the verge of being finially released, and as soon as it is, i'll do another x86_64 build of the stable sources.

sanmadjack
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Post by sanmadjack » Sun Jun 05, 2005 9:11 am

2.37 is out, we gonna see any of that compiled goodness? I tried compiling it myself, but I keep getting hung up on these openal undefined references that I can't figure out how to make go away. Thanks for helping us 64-bit boys (and girls, if they are indeed around) out ^_^

TheProducer
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Post by TheProducer » Tue Jun 07, 2005 3:30 am

An AMD64 Build of 2.37 is on it's way! I'll post a link to it by tonight at the latest!

TheProducer
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Post by TheProducer » Wed Jun 08, 2005 7:39 am

Blender 2.37 for AMD64 Processors is now available:

http://www.projectsiteweb.com/others/os ... d64.tar.gz

Enjoy

Any problems or comments, just email me or reply here (I don't come here as often).

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