bf-blender / x86 Linux (2005/05/28) Release Candidate 2

User-contributed CVS development builds. Please test and give feedback!

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djcapelis
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Location: Ca, US

bf-blender / x86 Linux (2005/05/28) Release Candidate 2

Post by djcapelis » Sat May 28, 2005 10:28 am

This is an updated build of CVS since RC1. Release is right around the corner, last opportunity to test if there's something amiss.

http://djc.people.inodetech.com/blender ... 386.tar.gz
http://djc.people.inodetech.com/blender ... tic.tar.gz

Thanks for testing
Last edited by djcapelis on Sat Jun 18, 2005 5:40 am, edited 1 time in total.

msakj
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Re: bf-blender / x86 Linux (2005/05/28) Release Candidate 2

Post by msakj » Sat May 28, 2005 8:34 pm

Yafray can not render usining HDRI.
Something changed?

eeshlo
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Post by eeshlo » Sat May 28, 2005 11:43 pm

http://projects.blender.org/pipermail/b ... 03692.html
http://projects.blender.org/pipermail/b ... 03696.html

I changed things to behave more like Blender, you now have to set the mapping type and the 'Hori' button for it to be visible. This was just done in case regular images would be used as in Blender, so it still would be possible to switch off the texture without removing it.

kxs
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Post by kxs » Sun May 29, 2005 1:16 am

moving camera from camera view works generally better than in 2.36. but why when hit g-> 3rd mouse button to move along local Z you can`t go back by hitting 3rd mouse button for the second time. I know that there`s now that C key, but you could leave that 3rdMB anyway

kxs
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Post by kxs » Sun May 29, 2005 1:24 am

and it could be even better if you could use that new selecting axis with holding 3rd MB in the camera view. when holding 3rdMB and cursor near the center of the camera view it goes moving along LocalZ. When the cursor gets near left or right side of camera view it goes LocalX and if near upper and bottom side it goes LocalY. I`m affraid though that it`s to late to try it that way before the release :?

p.s. is the Layer Select Window in the Edit Mode gone for good? I don`t know if this is a good idea. Maybe you should just move to the left and the widget`s hand icon to the right and there will be not so much menu redrawing

Sutabi
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Post by Sutabi » Sun May 29, 2005 11:18 am

ACK! a nasty bug!!!!

Alt+m with no selected object will crash blender after axis is chosen =_=.

theeth
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Post by theeth » Sun May 29, 2005 12:20 pm

Sutabi wrote:ACK! a nasty bug!!!!

Alt+m with no selected object will crash blender after axis is chosen =_=.
Mirror tool is Ctrl-M, but anyway. Fixed and commited.

Martin
Life is what happens to you when you're busy making other plans.
- John Lennon

shadowman99
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Post by shadowman99 » Tue May 31, 2005 4:50 pm

sub-surf loading bug?

Numerous crashes when loading scenes with sub-surf objects.

I made copies of these scenes and in 2.36 I turned off all sub-surfs. Scenes then load fine in 2.37rc2.

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