bf-Blender / Windows (2005/11/10) Tweak/Fullscreen/Merge

User-contributed CVS development builds. Please test and give feedback!

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Post by Caronte »

Bellorum wrote:Tweak - Ton doesn't like it :roll:
May be we could collect signatures to request it as an option in the user menu :?
"Some Day, All Will Be Digital"

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Post by theeth »

Bellorum wrote:
Scott Wilkinson wrote:The merge tools are excellent. What is the reason for not including them in an official release?
The patch is fairly new, and probably too close to official release for a proper review by Ton.
Actually, this'll probably be reviewed by our mesh edit module owner, GuitarGeek.

Life is what happens to you when you're busy making other plans.
- John Lennon

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Post by Falgor »

sorry about the double post.
Last edited by Falgor on Wed Nov 23, 2005 4:47 pm, edited 1 time in total.

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Post by Falgor »

I have had this problem with the builds. :(
check the elysiun post below.

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Post by Money_YaY! »

how do you use the tweak mode ??/ I can not find it in the new cvs, though it might not be there anyway, But I still can't find anything about it or how to start it

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Tangent Shader

Post by CDI3D »


Where do I find the Tangent Shader for the new particle systems? Is it hiddin somewhere, merged with another feature or was it not added?

Im following this tutorial: ... ticle_Hair

Just so you know what Im talking about.

Thanks for any assistance, and cant wait to see a new build.

Happy belated Turkeyday (or whatever you celebrated).

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Post by ton »

I like to make a note that the removed "Fullscreen" windows option will cause OpenGL in Blender to not work properly. It was removed because the code was just too bad and quick hack.
I know the functionality is great and appreciated, but we have to wait for someone presenting us a more solid solition for it.

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Post by mcbeth »

this build had viewport rendering capabilities has it been removed or can it be enabled somewhere, I just downloaded a build that didn't seem to have that functionality anymore or I couldn't find it

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