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Posted: Sun Jun 25, 2006 8:27 pm
by mstram
jms wrote:saturday update
Hi jms,

Just wondering why you don't compile in FFMpeg in your build?

Is it a problem with MSVC ?

Mike

Posted: Sun Jun 25, 2006 11:30 pm
by jms
mstram wrote:
jms wrote:saturday update
Hi jms,
Just wondering why you don't compile in FFMpeg in your build?
Is it a problem with MSVC ?
Mike
It seems that it is available for linux only not for window .

Posted: Sun Jun 25, 2006 11:49 pm
by franzrogar
jms wrote:
mstram wrote:
jms wrote:saturday update
Hi jms,
Just wondering why you don't compile in FFMpeg in your build?
Is it a problem with MSVC ?
Mike
It seems that it is available for linux only not for window .
It's available for win32 too here BUT (always there's a 'but') is so buggy into that platform that is unuseable, you know, unless people begin to commit bugs to improve its stability.

Posted: Tue Jun 27, 2006 1:28 pm
by jms
Short update . Always no ffmpeg but i have seen calls to scons updates on the bf-blender cvs list . Hope is in the air .

Posted: Fri Jun 30, 2006 10:52 am
by jms
Just to say that the files are daily renewed twice, in the morning and in the evening (when i can ).

07/03, 2006

Posted: Mon Jul 03, 2006 2:50 pm
by jms
This one should have the geometry module in the python API

Re: 07/03, 2006

Posted: Wed Jul 05, 2006 10:29 am
by jms
jms wrote:This one should have the geometry module in the python API
Not tested ...

Thanks

Posted: Thu Jul 06, 2006 4:19 am
by Auteuro
I appreciate your builds, jms. It's a great way to see if reported (and almost reported!) bugs have really been fixed. Thanks!

Auteuro

Posted: Thu Jul 06, 2006 11:47 am
by jms

Posted: Mon Jul 10, 2006 2:38 pm
by N86
Any possible reason that the RC's are slower than the 2.41 release?

My basic system specs:

Win XP home +sp2 AMD Turion ML-40 1 gig ddr ram 128 mb ddr dedicated video memory ATI 200m

Posted: Mon Jul 10, 2006 11:28 pm
by jms
You should ask this on the RC thread but I believe that the new powerful features take more time . At least for the moment .

Posted: Mon Jul 24, 2006 2:07 pm
by jms
short update, waiting for the 2.42a

Re: bf- Windows, 2006/08/13 MSVC

Posted: Mon Aug 21, 2006 2:21 am
by mstram
jms wrote:http://www.zoo-logique.org/3D.Blender/i ... p3?zoo=com
bf-blender/ Windows, 2006/08/13, 18:50:00 (Paris' meridian, Europe), compiled with MSVC++ .NET and scons .

Attention :
this zipped archive contains only the exe file + a few needed dlls . It has to be extracted in an already installed and complete blender 2.42 directory .
Hi JMS,

Are you not building ~daily any more? While my build environment is currently broken I was relying on you for CVS builds :)

Mike

Posted: Mon Aug 21, 2006 1:04 pm
by jms
Did you try the strand depth patch version ?
It was built on the 2006/08/19 CVS ...

Posted: Mon Aug 21, 2006 5:47 pm
by mstram
jms wrote:Did you try the strand depth patch version ?
It was built on the 2006/08/19 CVS ...
Ok .. and I see it was updated today .. presumably from CVS ?? (+ your patch)

Mike