bf-blender windows (2005-12-03)+Optimization+Caronte's patch

User-contributed CVS development builds. Please test and give feedback!

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Caronte
Posts: 76
Joined: Wed Oct 16, 2002 12:53 am
Location: Valencia-Spain-Europe

Post by Caronte »

phrangkk wrote:any chance someone could do a build using python 2.4?

I don't have any older versions of blender installed and would love to try this out!
Udpated with Python 2.4 and latest code from bjornmose (10X faster softbodies).

Download at first post.
Caronte.
"Some Day, All Will Be Digital"
http://www.nicodigital.com

Caronte
Posts: 76
Joined: Wed Oct 16, 2002 12:53 am
Location: Valencia-Spain-Europe

Post by Caronte »

Hacks: (2005-12-03) 8)
- Big update! doubled the thumbnails size in the SELECT IMAGE window.
Now, you can see a lot better the texture you want to load.

Enjoy!!

Downloads at first post
Caronte.
"Some Day, All Will Be Digital"
http://www.nicodigital.com

Caronte
Posts: 76
Joined: Wed Oct 16, 2002 12:53 am
Location: Valencia-Spain-Europe

Post by Caronte »

Hacks: (2005-12-03)
- New build compiled with optimizations for new processors (most for Athlon-XP, but Pentium-IV works too).

More SSSSSSpeed 8)

Enjoy!
Caronte.
"Some Day, All Will Be Digital"
http://www.nicodigital.com

venomgfx
Posts: 0
Joined: Thu Jun 10, 2004 8:57 am
Location: Rio Gallegos, Argentina

Post by venomgfx »

Great build! very useful things :)

Gracias Nico!

Money_YaY!
Posts: 442
Joined: Wed Oct 23, 2002 2:47 pm

Post by Money_YaY! »

I know this is really old, But I still would love a patch .. I really need progressive rendering.. Like if it could be hacked into the floating 3d window in CVS instead of the tiles approch that would be gold !

Caronte
Posts: 76
Joined: Wed Oct 16, 2002 12:53 am
Location: Valencia-Spain-Europe

Post by Caronte »

Sorry with the actual code state is very dificult to me :( may be we need to wait until Ton finish the code.
Caronte.
"Some Day, All Will Be Digital"
http://www.nicodigital.com

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