Hi nils, I have another question, is it going to be posible to make fluid simulation threaded?, we are using the solver quite a bit here but the baking times can get too long and I'm wasting a prosessor in my machine
EDIT: OK, installed a Linux box here, lets see how it works

I think I can calculate the meshes in this test build and then load them in my recent cvs build for rendering with node materials, (that's a question, I jus't cant find the question mark in this Linux box LOL)
EDIT2: Answering my own question, yes I could load fluid mesh data easily in another proyect, cool
Is it posible to make the inflow velocity Local? I want to rotate an inflow object to spread fluids in all directions but that does't work
