Orange Branch Build for OSX

User-contributed CVS development builds. Please test and give feedback!

Moderators: jesterKing, stiv

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BrianH
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Joined: Fri Apr 08, 2005 4:48 am

Orange Branch Build for OSX

Post by BrianH » Fri Dec 30, 2005 8:43 am

Fresh from the CVS. No Game Engine.

http://blendertestbuilds.de/index.php?d ... 05.app.zip

As usual, you need Python 2.4. Get it here: http://undefined.org/python/ . If you're on Tiger, make sure to install the Tiger fix.

Money_YaY!
Posts: 442
Joined: Wed Oct 23, 2002 2:47 pm

Post by Money_YaY! » Fri Dec 30, 2005 4:32 pm

ACK! material layers are now missing

matt_e
Posts: 410
Joined: Mon Oct 14, 2002 4:32 am
Location: Sydney, Australia
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Post by matt_e » Fri Dec 30, 2005 5:26 pm

Yes, they're replaced by the nodes.

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