Windows BF - Feb 15 / Array Mod+Merge Tools

User-contributed CVS development builds. Please test and give feedback!

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ZanQdo
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Joined: Sun Apr 11, 2004 4:57 am

Windows BF - Feb 15 / Array Mod+Merge Tools

Post by ZanQdo »

Patched with Array modifier. Merge tools are in cvs now!

Updated again

Get it at:
http://www.graphicall.org/builds/builds ... show&id=74

Merget Tools (now in cvs)
http://www.umsl.edu/~gcbq44/MergeTools/mergetools.html

Array modifier:
http://mediawiki.blender.org/index.php/ ... ayModifier

Fixed the bucket render bug that causes the last bucket on an image to take longuer (the reason I updated this build)

Angle Based Flatening for better LSCM results. Results obtained with no pinning:

http://users.pandora.be/blendix/snurgle.png
http://users.pandora.be/blendix/snurgle_flattened.png

Damm fast Sequence editor, this is impresive!

Read cvs logs for more
Last edited by ZanQdo on Sun Feb 26, 2006 11:31 pm, edited 14 times in total.
:-) Hosting for your test builds:
GraphicAll.org

thoro
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Location: Berlin, Germany
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Post by thoro »

Hmm, this build crashes after hitting the materials button.

Bellorum
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Joined: Wed Jan 21, 2004 3:27 pm

Post by Bellorum »

thoro wrote:Hmm, this build crashes after hitting the materials button.
Ditto. Preview render is kewl, though:)
There's no such thing as democracy. There's only the tyranny of one, and the tyranny of many.

grafixsuz
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Joined: Wed Jan 18, 2006 6:20 am

Post by grafixsuz »

Crashes everytime I go to materials, links to materials buttons.
After 1 test render, would not render anything anymore. Everything is on default settings, I changed nothing.

I run on windows XP professional, 2.4 GHZ CPU with 1 GB memory,

zupermonkey
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Joined: Tue Jul 06, 2004 1:13 pm

Post by zupermonkey »

Woah, you're quick :)

Anyway, the materials tab crashes right away for me as well.

The tiled rendering is cool though!
Last edited by zupermonkey on Tue Jan 24, 2006 8:37 am, edited 1 time in total.

ZanQdo
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Joined: Sun Apr 11, 2004 4:57 am

Post by ZanQdo »

Yeah, crashes a lor on win but I don't think ton will care about bug reports rigth now
:-) Hosting for your test builds:
GraphicAll.org

bleen
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Joined: Fri May 09, 2003 1:58 am

Post by bleen »

yeah, only a short pleasure to test --> crash
i´ll hope the the progressive rendering from caronte´s build in december will to the recode of the render...
btw: ton needs sleep, i think :P

jtuttle
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Joined: Thu Jul 21, 2005 9:54 pm

Post by jtuttle »

Looks great. Pretty crashy right now, but this is what...a few days old? It's brand new code. This is going to be AWESOME! Is it going to make it into 2.42?

-- J.P.

cessen
Posts: 109
Joined: Tue Oct 15, 2002 11:43 pm

Post by cessen »

Preview render = awesome. :-D

I'm looking forward to the rest of the features not crashing. ;-)

Is anyone working on a Linux build?

simonharvey
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Joined: Tue May 18, 2004 8:11 am

Post by simonharvey »

Please excuse my ignorance but what does:
ton wrote:schrijfplaatje
mean?

thoro
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Location: Berlin, Germany
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Post by thoro »

I think 'schrijfplaatje' is something you write on, like a blackboard. I guess Ton alludes to the way data was handled before... :wink:

Right?

ebrain
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Post by ebrain »

I can't wait for another build since Blender crashes when I hit the materials button... :(

Bye
ebrain
www.blenderclan.org [French Blender Community]

mfoxdogg
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Location: Duri, Australia
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Post by mfoxdogg »

I can't do a thing it crasahed imedietly after i went into materials or the node editor :x :x :x
I reject reality and substitute my own!!

kidb
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Post by kidb »

cessen wrote: Is anyone working on a Linux build?
Maybe this is what you are looking for:
http://blendertestbuilds.de/index.php?d ... /20060125/

disho
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Joined: Wed Jan 25, 2006 12:50 pm

Post by disho »

You can escape crashes by deleting default cube > add something and before adding new material minimize material preview block at buttons pannel.

Same for textures

Great work, Ton!

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