Windows BF - Feb 15 / Array Mod+Merge Tools

User-contributed CVS development builds. Please test and give feedback!

Moderators: jesterKing, stiv

ZanQdo
Posts: 0
Joined: Sun Apr 11, 2004 4:57 am

Windows BF - Feb 15 / Array Mod+Merge Tools

Post by ZanQdo » Tue Jan 24, 2006 1:06 am

Patched with Array modifier. Merge tools are in cvs now!

Updated again

Get it at:
http://www.graphicall.org/builds/builds ... show&id=74

Merget Tools (now in cvs)
http://www.umsl.edu/~gcbq44/MergeTools/mergetools.html

Array modifier:
http://mediawiki.blender.org/index.php/ ... ayModifier

Fixed the bucket render bug that causes the last bucket on an image to take longuer (the reason I updated this build)

Angle Based Flatening for better LSCM results. Results obtained with no pinning:

http://users.pandora.be/blendix/snurgle.png
http://users.pandora.be/blendix/snurgle_flattened.png

Damm fast Sequence editor, this is impresive!

Read cvs logs for more
Last edited by ZanQdo on Sun Feb 26, 2006 11:31 pm, edited 14 times in total.
:-) Hosting for your test builds:
GraphicAll.org

thoro
Posts: 15
Joined: Thu Oct 17, 2002 10:20 am
Location: Berlin, Germany
Contact:

Post by thoro » Tue Jan 24, 2006 1:29 am

Hmm, this build crashes after hitting the materials button.

Bellorum
Posts: 0
Joined: Wed Jan 21, 2004 3:27 pm

Post by Bellorum » Tue Jan 24, 2006 2:19 am

thoro wrote:Hmm, this build crashes after hitting the materials button.
Ditto. Preview render is kewl, though:)
There's no such thing as democracy. There's only the tyranny of one, and the tyranny of many.

grafixsuz
Posts: 0
Joined: Wed Jan 18, 2006 6:20 am

Post by grafixsuz » Tue Jan 24, 2006 2:35 am

Crashes everytime I go to materials, links to materials buttons.
After 1 test render, would not render anything anymore. Everything is on default settings, I changed nothing.

I run on windows XP professional, 2.4 GHZ CPU with 1 GB memory,

zupermonkey
Posts: 0
Joined: Tue Jul 06, 2004 1:13 pm

Post by zupermonkey » Tue Jan 24, 2006 4:48 am

Woah, you're quick :)

Anyway, the materials tab crashes right away for me as well.

The tiled rendering is cool though!
Last edited by zupermonkey on Tue Jan 24, 2006 8:37 am, edited 1 time in total.

ZanQdo
Posts: 0
Joined: Sun Apr 11, 2004 4:57 am

Post by ZanQdo » Tue Jan 24, 2006 4:59 am

Yeah, crashes a lor on win but I don't think ton will care about bug reports rigth now
:-) Hosting for your test builds:
GraphicAll.org

bleen
Posts: 0
Joined: Fri May 09, 2003 1:58 am

Post by bleen » Tue Jan 24, 2006 8:16 am

yeah, only a short pleasure to test --> crash
i´ll hope the the progressive rendering from caronte´s build in december will to the recode of the render...
btw: ton needs sleep, i think :P

jtuttle
Posts: 0
Joined: Thu Jul 21, 2005 9:54 pm

Post by jtuttle » Tue Jan 24, 2006 1:07 pm

Looks great. Pretty crashy right now, but this is what...a few days old? It's brand new code. This is going to be AWESOME! Is it going to make it into 2.42?

-- J.P.

cessen
Posts: 109
Joined: Tue Oct 15, 2002 11:43 pm

Post by cessen » Wed Jan 25, 2006 12:59 am

Preview render = awesome. :-D

I'm looking forward to the rest of the features not crashing. ;-)

Is anyone working on a Linux build?

simonharvey
Posts: 0
Joined: Tue May 18, 2004 8:11 am

Post by simonharvey » Wed Jan 25, 2006 2:50 am

Please excuse my ignorance but what does:
ton wrote:schrijfplaatje
mean?

thoro
Posts: 15
Joined: Thu Oct 17, 2002 10:20 am
Location: Berlin, Germany
Contact:

Post by thoro » Wed Jan 25, 2006 10:02 am

I think 'schrijfplaatje' is something you write on, like a blackboard. I guess Ton alludes to the way data was handled before... :wink:

Right?

ebrain
Posts: 0
Joined: Mon Sep 01, 2003 2:48 pm
Location: Nantes [FRANCE]
Contact:

Post by ebrain » Wed Jan 25, 2006 10:28 am

I can't wait for another build since Blender crashes when I hit the materials button... :(

Bye
ebrain
www.blenderclan.org [French Blender Community]

mfoxdogg
Posts: 0
Joined: Fri May 28, 2004 3:25 am
Location: Duri, Australia
Contact:

Post by mfoxdogg » Wed Jan 25, 2006 11:31 am

I can't do a thing it crasahed imedietly after i went into materials or the node editor :x :x :x
I reject reality and substitute my own!!

kidb
Posts: 0
Joined: Wed Jul 23, 2003 4:31 pm
Contact:

Post by kidb » Wed Jan 25, 2006 12:19 pm

cessen wrote: Is anyone working on a Linux build?
Maybe this is what you are looking for:
http://blendertestbuilds.de/index.php?d ... /20060125/

disho
Posts: 0
Joined: Wed Jan 25, 2006 12:50 pm

Post by disho » Wed Jan 25, 2006 12:53 pm

You can escape crashes by deleting default cube > add something and before adding new material minimize material preview block at buttons pannel.

Same for textures

Great work, Ton!

Post Reply