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Windows BF - Feb 15 / Array Mod+Merge Tools

Posted: Tue Jan 24, 2006 1:06 am
by ZanQdo
Patched with Array modifier. Merge tools are in cvs now!

Updated again

Get it at:
http://www.graphicall.org/builds/builds ... show&id=74

Merget Tools (now in cvs)
http://www.umsl.edu/~gcbq44/MergeTools/mergetools.html

Array modifier:
http://mediawiki.blender.org/index.php/ ... ayModifier

Fixed the bucket render bug that causes the last bucket on an image to take longuer (the reason I updated this build)

Angle Based Flatening for better LSCM results. Results obtained with no pinning:

http://users.pandora.be/blendix/snurgle.png
http://users.pandora.be/blendix/snurgle_flattened.png

Damm fast Sequence editor, this is impresive!

Read cvs logs for more

Posted: Tue Jan 24, 2006 1:29 am
by thoro
Hmm, this build crashes after hitting the materials button.

Posted: Tue Jan 24, 2006 2:19 am
by Bellorum
thoro wrote:Hmm, this build crashes after hitting the materials button.
Ditto. Preview render is kewl, though:)

Posted: Tue Jan 24, 2006 2:35 am
by grafixsuz
Crashes everytime I go to materials, links to materials buttons.
After 1 test render, would not render anything anymore. Everything is on default settings, I changed nothing.

I run on windows XP professional, 2.4 GHZ CPU with 1 GB memory,

Posted: Tue Jan 24, 2006 4:48 am
by zupermonkey
Woah, you're quick :)

Anyway, the materials tab crashes right away for me as well.

The tiled rendering is cool though!

Posted: Tue Jan 24, 2006 4:59 am
by ZanQdo
Yeah, crashes a lor on win but I don't think ton will care about bug reports rigth now

Posted: Tue Jan 24, 2006 8:16 am
by bleen
yeah, only a short pleasure to test --> crash
i´ll hope the the progressive rendering from caronte´s build in december will to the recode of the render...
btw: ton needs sleep, i think :P

Posted: Tue Jan 24, 2006 1:07 pm
by jtuttle
Looks great. Pretty crashy right now, but this is what...a few days old? It's brand new code. This is going to be AWESOME! Is it going to make it into 2.42?

-- J.P.

Posted: Wed Jan 25, 2006 12:59 am
by cessen
Preview render = awesome. :-D

I'm looking forward to the rest of the features not crashing. ;-)

Is anyone working on a Linux build?

Posted: Wed Jan 25, 2006 2:50 am
by simonharvey
Please excuse my ignorance but what does:
ton wrote:schrijfplaatje
mean?

Posted: Wed Jan 25, 2006 10:02 am
by thoro
I think 'schrijfplaatje' is something you write on, like a blackboard. I guess Ton alludes to the way data was handled before... :wink:

Right?

Posted: Wed Jan 25, 2006 10:28 am
by ebrain
I can't wait for another build since Blender crashes when I hit the materials button... :(

Bye

Posted: Wed Jan 25, 2006 11:31 am
by mfoxdogg
I can't do a thing it crasahed imedietly after i went into materials or the node editor :x :x :x

Posted: Wed Jan 25, 2006 12:19 pm
by kidb
cessen wrote: Is anyone working on a Linux build?
Maybe this is what you are looking for:
http://blendertestbuilds.de/index.php?d ... /20060125/

Posted: Wed Jan 25, 2006 12:53 pm
by disho
You can escape crashes by deleting default cube > add something and before adding new material minimize material preview block at buttons pannel.

Same for textures

Great work, Ton!