Bf-Blender for Mac OS X 10.4 - Python 2.4 - 2/14/06

User-contributed CVS development builds. Please test and give feedback!

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harkyman
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Bf-Blender for Mac OS X 10.4 - Python 2.4 - 2/14/06

Post by harkyman » Tue Feb 14, 2006 11:16 pm

Bf-Blender for Mac OS X 10.4, Python 2.4.

Try it out -- this is my first time posting one of my OS X compile and to be honest, I don't even know if it will work on anyone else's computers.

Latest updates to nodes, compositor, LSCM... if it's in official BF-Blender CVS as of 3:00 p.m. EST on St. Valentine's, it's in here.

I think that Game Engine is enabled, but that's not a promise.

File is just a Stuffit archive of my Blender folder:

Get it here (hosted by graphicall.org)

89ers
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Post by 89ers » Wed Feb 15, 2006 9:41 am

Hello !

Thanks for this build ! That's really appreciated, since it was a long time without any Mac OS X build !

Unfortunately, it seems that i'm not able to download the file, the server keep telling me that the requested file doesn't exist ! Anyone else got the problem ?

Thanks in adavance !

Regards,
Laurent aka Tartiflette :D

harkyman
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Post by harkyman » Wed Feb 15, 2006 1:53 pm

Hmm. Could be file naming or format. I'll put it up again and update the link...

harkyman
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Post by harkyman » Wed Feb 15, 2006 2:08 pm

Build fixed... original link takes you to the updated page.

89ers
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Post by 89ers » Wed Feb 15, 2006 11:05 pm

Thanks Harkyman !

It's working now !

Downloading it just right now and let you know how it goes ! Thanks again for putting a new build for OS X users !

Regards,
Laurent aka Tartiflette :D

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