Hum i've experienced that bug one more time and the 'noslip' feature doesn't change anything...weird. However i've noticed that the bug only happens with Final meshes, Preview meshes works right.ucky3,kmaro: so you get fluid meshes that look like that, when you set the domain boundary to "noslip"? That looks really strange...
BF Windows 2006/02/27 : fluid sims updated
Moderators: jesterKing, stiv
HI, I got the same problem, this file even crashed cvs 
http://www.3developer.com/temp/FluidBug.blend

http://www.3developer.com/temp/FluidBug.blend
Sorry for double post, here's another file crashing, I can't make a single sing with cvs fluids, I'm using old linux test vercion Sad
http://www.3developer.com/temp/GotaBaker.blend
http://www.3developer.com/temp/GotaBaker.blend
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monkeyman23555: The baking times depend on the resolution setting, which determines the "number of equations" you have to solve, so there's simply a lot of stuff to compute... 
ZanQdo: Thanks for the files, I tried both with my Linux build, and a recent win32 build (http://blendertestbuilds.de/index.php?d ... 0060308.7z) - it seems to work, I can bake, the finnal mesh is displayed in the GUI (preview is "off" in the files) and render it... Switching the preview generation on also seems to be fine. Maybe you can check if it works for you with that version?
Thanks,
-> Nils

ZanQdo: Thanks for the files, I tried both with my Linux build, and a recent win32 build (http://blendertestbuilds.de/index.php?d ... 0060308.7z) - it seems to work, I can bake, the finnal mesh is displayed in the GUI (preview is "off" in the files) and render it... Switching the preview generation on also seems to be fine. Maybe you can check if it works for you with that version?
Thanks,
-> Nils