bf-blender / Win32 (06/03/21) Tweak/Fullscreen/Patch
Moderators: jesterKing, stiv
bf-blender / Win32 (06/03/21) Tweak/Fullscreen/Patch
Tweak mode and fullscreen enabled, as per usual. Patched with Davide Vercelli's "Rotating view icon" - it's a userpref now.
Couldn't resist playing around some more with the icons:) You'll notice, once you go into edit-mode.
For some reason, pthreadGC2.dll is now needed to run the program. You can find that file here:
http://sourceware.org/pthreads-win32/
Download build here:
http://www.graphicall.org/builds/builds ... how&id=117
Now go have fun!
Couldn't resist playing around some more with the icons:) You'll notice, once you go into edit-mode.
For some reason, pthreadGC2.dll is now needed to run the program. You can find that file here:
http://sourceware.org/pthreads-win32/
Download build here:
http://www.graphicall.org/builds/builds ... how&id=117
Now go have fun!
Last edited by Bellorum on Wed Mar 22, 2006 2:10 pm, edited 1 time in total.
There's no such thing as democracy. There's only the tyranny of one, and the tyranny of many.
The icon isn't there anymore, but you can still click on the spot where it used to be. It's just a little more hidden than before.jazzroy wrote:where is expected to be the fullscreen icon?
i do not see it at the usual old place (on the header)

There's no such thing as democracy. There's only the tyranny of one, and the tyranny of many.
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I did not have a look here for plenty of time, but finally I found this build with fullscreen mode, now either available on nVidia-Cards. 
I have been waiting for this for months, because the resulting more space on workplace isn't much, but it is there!
Thanks!!!

I have been waiting for this for months, because the resulting more space on workplace isn't much, but it is there!
Thanks!!!

[D X I . s t u d i o s] --- [ Join my current project: SF2 Intro-Animation ]
^ ^ still a known bug,mfoxdogg wrote:my renders are still whited out. Can you PLEASE Fix it before new features arrive
https://projects.blender.org/tracker/in ... 9&atid=125
https://projects.blender.org/tracker/in ... 9&atid=125
i think patchworkers cant do a lot here.....
yours vizzy/verblendet
Would it be possible to get the "10x faster softbody colitions by bjornmose"
that are in this build to your build as well, Bellorum? Those would be really nice, and they ARE faster, much faster .
I don't know why they've not put that to the official release of blender (have they?)
.
that are in this build to your build as well, Bellorum? Those would be really nice, and they ARE faster, much faster .

I don't know why they've not put that to the official release of blender (have they?)
