bf-blender / Linux i386 (2006/06/13)

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epat
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Joined: Mon Feb 20, 2006 11:43 pm

bf-blender / Linux i386 (2006/06/13)

Post by epat »

I noticed the lack of linux i386 builds recently and decided to have a go at it myself -
get it here: http://www.graphicall.org/builds/builds ... how&id=151
there's no sound support in this build however :( openal threw up a bunch of errors so I compiled without it!

Note: this build also includes two extra shader nodes of my own - Separate/Combine RGBA - basicly the material node equivilents of some patch I found somewhere for the compositor.

please report any bugs you find on the bug tracker. - epat
'Regret for wasted time is more wasted time.'
- Mason Cooley

winfried
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Joined: Mon Dec 06, 2004 2:56 pm

Post by winfried »

Thanks a lot, I was waiting for it. And surprisingly, sound does work....

epat
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Joined: Mon Feb 20, 2006 11:43 pm

Post by epat »

@winfried:
I think that openal sound is only used in games/sequencer or something - SDL should work though which is probably what you're hearing! - epat.
'Regret for wasted time is more wasted time.'
- Mason Cooley

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