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bf-blender / Linux i386 (2006/06/13)

Posted: Sat Jun 17, 2006 10:20 pm
by epat
I noticed the lack of linux i386 builds recently and decided to have a go at it myself -
get it here: ... how&id=151
there's no sound support in this build however :( openal threw up a bunch of errors so I compiled without it!

Note: this build also includes two extra shader nodes of my own - Separate/Combine RGBA - basicly the material node equivilents of some patch I found somewhere for the compositor.

please report any bugs you find on the bug tracker. - epat

Posted: Sun Jun 18, 2006 7:45 pm
by winfried
Thanks a lot, I was waiting for it. And surprisingly, sound does work....

Posted: Thu Jun 22, 2006 6:19 pm
by epat
I think that openal sound is only used in games/sequencer or something - SDL should work though which is probably what you're hearing! - epat.