Blender forum for professional users

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rcas
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Post by rcas » Wed Jan 25, 2006 12:39 am

Here goes the question, who would be up to contribute building this platform ?
And what are your skills ?

I am a management / CMS software developer working in Portugal, I have knowledge of JAVA and PHP for that purpose.
When it comes to management, building workflow, portals and backends for it I know what I am doing.

Hope to see more people interested in contributing.


-- Rui --
How to use a Blender:
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.

-efbie-
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Post by -efbie- » Wed Jan 25, 2006 1:25 am

I can do graphic design stuff.
My pov is that the longer we wait talking about design the later the forum will appear and at this rate i don't see it happen soon.

joeri
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Post by joeri » Wed Jan 25, 2006 10:28 am

-efbie- :
It's no use getting all speedy now and let it bleed to death later.

It will happen. But it should be Information driven, not technology driven.
Don't talk about php/java/cms/hosting/bandwith untill there is a document stateting what the purpose should be, what the goals are, and how we think these goals can be met. Information wise, not technology wise!

(Elysiun is a good example of a technology driven website...)

To do this we first need to gather information on what professionals want.
And on how this group is best served.

But I'm thinking about a website, not a forum... I guess the forum only is esay to start.

joeri
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Post by joeri » Wed Jan 25, 2006 10:43 am

I would be up for helping out.

I can do creating the site:
- gather information
- orden information
- graphical stuff / graphics design.
- web design ( i did blender.nl & NaN websites )
- interaction design
- programming php ( sort of, hacked my wordpress blog )
- boss people around ( as you know )
- upset people and kick ass ( but I mean well )

On the site:
- write reports ( on the site )
- write coloms ( on the site )
- track development changes ( on the site )
- visit Ton ( and have dinner )
- visit bconf ( and write reports )
- help with smart/fast reallife solutions ( 3d and sequence )
- show old NeoGeo files.
- boss people around ( as you know )
- upset people and kick ass ( but I mean well )

I can use:
- blender
- photoshop
- dreamweaver
- notepad
- mirc


I don't like:
- opensource as a gospel
- blender as a religion

my strong points are:
- getting things done
- creating comprimises

my weak points are:
- english & talk gentle.

I do like:
- creating impossible worlds
- winning an oscar

ps.
My portfolio can be viewed at: http://portfolio.excellentWhale.com/
I need to update that soon as I'm nominated for the berlin today awards.
Last edited by joeri on Wed Jan 25, 2006 11:11 am, edited 1 time in total.

LetterRip
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Post by LetterRip » Wed Jan 25, 2006 10:45 am

Easiest way to see what Pros probably want is to get an idea of what pros already recieve from other professional forums.

Ie Modo, Silo, ZBrush, Maya, XSI, 3DSMax, Cinema4D all have dedicated forums.

LetterRip

joeri
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Post by joeri » Wed Jan 25, 2006 11:28 am

LetterRip wrote:Easiest way to see what Pros probably want is to get an idea of what pros already recieve from other professional forums.

Ie Modo, Silo, ZBrush, Maya, XSI, 3DSMax, Cinema4D all have dedicated forums.

LetterRip
I'm platinum member of the Maya website and that's a resonable good website, with a decent forum. They moved the forum to paying members because there where alot of "how do I get my hacked Maya to work" questions :)

The advantages of that forum is that there are maya developers and helpdesk people answering questions. This is an important issue with blenderPro as well. It would be very good if active developers would participate. And/or (as broken says) that it's hosted at blender.org to get insight answers.

rcas
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Post by rcas » Wed Jan 25, 2006 11:50 am

Great, lots of feedback.

Joeri: I'm getting some ideas on paper with a bit more detail. I will post a link to them later on, you can then add yours to it and others can add theirs, so we can make this really good.


-- Rui --
How to use a Blender:
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.

joeri
Posts: 96
Joined: Fri Jan 10, 2003 6:41 pm
Contact:

Post by joeri » Wed Jan 25, 2006 12:09 pm

Things I'd like to see on a blenderPro site (top of my head):


1. How to learn Blender / 3d.
well, not here but here, here and here.
This site is focussed on people who make a living in the graphic/game industry. This can be fullblown 3d animators to 2d Illustrators that want to sniff into the wonderfull world of 3d. But also for people who make a living in teaching the graphic/game industry and their students.

2. Public Project Blog Area ( Maintained by siteUsers )
Like Orange. People involved in a blender project can get space to blog on there project.
This can be a movie blog, but also a course blog.
Maybe even student blog. It could be good for other starting students to read a blog from last years students.
Could also be a gallery.

3. Change reports ( Maintained by siteEditors )
. Why upgrade to version 2.xx
. Warnings about version 2.xx / possible workarounds

4. Documents Download Area ( Maintained by siteUsers )
. for Teachers
. - crash course into blender pdf
. - summercamp "create a movie" pdf
. for Animators
. - hotkeys on the wall
. - hotkey reference card
. - renderfarm setup.pdf
. for GameModelers
. - hotkeys on the wall
. - hotkey reference card
. for Managers
. - why blender is a better solution for your company.pdf

5. Using Blender (web answers (wiki/html) )
. for Teachers ( the Profs and the Docs )
. for Animators ( Video / Movie makers )
. for GameModelers ( Lowpoly object creators Use Wings! :) )
. for interactionDesigners ( BlenderGameEngine )
. for SysAdmins ( Renderfarm, install stuff, gfx stuff )
. for ScriptWizards ( RenderPython / GamePython )

6. Interaction Area
[Maybe in the shape of a forum, but I don't realy like forums. They are a roman invention and were meant to rule, but there is nothing to rule here... And with or without a ceasar always turned into corruption. ]
. Troubles ( State your trouble and hope someone knows a solution )
. Blender News ( Expected new features, release dates, etc )
. Industry News ( Disney to buy Pixar, Adobe to buy Macromedia kinda stuff )
. Bar / Soapbox ( Step on the soapbox and shout your opinion on the industry, have a chat with a fellow person, but don't get to drunk. )

7. Links
to downloads
. to Download Stable Blender
. to Download Newest New "Unstable" blender
. to Plugins
to documentation
. to Documention Wiki
. to
to scripting
. to Python
. to Python docs


I didn't issue the OS stuff. Thoose need a place.
Maybe download preset .blend (ctrl-U) files.
Usefull scene setups. Flying logo stuff. Partcle explosions. Rigged character etc.

joeri
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Post by joeri » Wed Jan 25, 2006 12:15 pm

rcas wrote:Great, lots of feedback.

Joeri: I'm getting some ideas on paper with a bit more detail. I will post a link to them later on, you can then add yours to it and others can add theirs, so we can make this really good.


-- Rui --

:) Maybe get some wiki somewhere? Or wordpress?

rcas
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Post by rcas » Wed Jan 25, 2006 12:30 pm

joeri wrote:
rcas wrote:Great, lots of feedback.

Joeri: I'm getting some ideas on paper with a bit more detail. I will post a link to them later on, you can then add yours to it and others can add theirs, so we can make this really good.


-- Rui --

:) Maybe get some wiki somewhere? Or wordpress?
Yes, something like that, possibly in Blender's Wiki.


-- Rui --
How to use a Blender:
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.

kidb
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Post by kidb » Wed Jan 25, 2006 12:31 pm

I would be up for helping out.

I can house the server the site.

I can sponsor the Domainname(s):
blenderprofessional.com/net/org/orwhatever.

I cannot afford buying a real server (IBM x445)

but

I could look for a machine which is sufficient for this purpose.

I don't like:
- opensource as a gospel
- blender as a religion
- discussion about operating systems

my weak points are:
- english
- CMS/Wiki setup

I do like:
- making little funny videos

-efbie-
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Joined: Wed Oct 27, 2004 9:47 pm

Post by -efbie- » Wed Jan 25, 2006 1:53 pm

joeri wrote:-efbie- :
It's no use getting all speedy now and let it bleed to death later.

It will happen. But it should be Information driven, not technology driven.
Don't talk about php/java/cms/hosting/bandwith untill there is a document stateting what the purpose should be, what the goals are, and how we think these goals can be met. Information wise, not technology wise!

(Elysiun is a good example of a technology driven website...)

To do this we first need to gather information on what professionals want.
And on how this group is best served.

But I'm thinking about a website, not a forum... I guess the forum only is esay to start.
The technology and design pov are both important and time consuming task, but we can do them in parallel, so let's do it so.
We don't need a final design to start to setup the cms software, we can still discuss it as someone is working on the graphic side of the website.

Setting up a wiki to discuss the design seems to me like drafting on paper a text that you'll type on a word processor anyway, it's just a slow, useless and redundant step.

LetterRip
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Post by LetterRip » Wed Jan 25, 2006 2:04 pm

rcas,

you can put it in the 'competitive analysis' section if you like, which also has assorted planning content...

LetterRip

joeri
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Post by joeri » Wed Jan 25, 2006 2:53 pm

-efbie- wrote: Setting up a wiki to discuss the design seems to me like drafting on paper a text that you'll type on a word processor anyway, it's just a slow, useless and redundant step.
I hate wiki, but I thought wiki had versioning and check-in and check-out stuff. That's handy when working as a team on a document, right?

I like to do documentation with lots of images, but I don't know a good app to do that online.
-efbie- wrote:The technology and design pov are both important and time consuming task, but we can do them in parallel, so let's do it so.
Sure.
I'd say there are 4 areas:

) Information/interaction design
) Software technology ( wiki, forum, postnuke, phpBB, wordpress )
) Graphics design.
) Web technology ( hardware/url/bandwith/php/mysql ).

And in this order.
But ofcourse look and feel can start today.
I'd welcome any (visual) suggestion you'd make.
Maybe we should start an irc channel? ( darn, I cannot access irc from work )

rcas
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Post by rcas » Wed Jan 25, 2006 3:24 pm

LetterRip wrote:rcas,

you can put it in the 'competitive analysis' section if you like, which also has assorted planning content...

LetterRip
I have added a new section to it, it is called Blender Professionals Website.

I think that will do for the time being.
Later tonight I will organize things better and get some of the info on this thread there for future discussions and changes.

We will have to make a rough design on the architecture of the Portal, how it is meant to work and make it in a way that more services can be added later on in an easy manner.
We should also describe workflows of interaction between each type of users, users with each area of the portal and so on.

And if any designer has a proposal he might want to share, please do.


-- Rui --
How to use a Blender:
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.

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