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Save scenes in text format e.g. ASCII or XML

Posted: Fri Jan 25, 2008 3:56 pm
by fobsta
:oops: Sorry I meant to reply to a thread - not start a new topic

Mods - please delete - thank you

The binary .blend format is great especially as you can pack all your data including textures into one file.

But it would be nice to be able to save it in a text based artist readable format. Maya artists find this useful to tweak scenes and even fix broken ones.

I worked at a games company that was interested in introducing Blender into it's pipeline but the programmers really were not happy about a binary only format. :oops: