new project? Cross Cut Time Lapse captured textures.

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new project? Cross Cut Time Lapse captured textures.

Post by rylangrayston » Tue Jul 29, 2008 11:46 pm

I am no expert but it is my understanding that procedural textures are basically math that describes a pattern of visual attributes that can be applied to any object.

I make "Cross Cut Time Lapse" videos (my own coined name) and in doing so may have a different way of implementing textures in blender.

Play the videos at the link below to see what I am talking about.

Would a project aimed at building a data base full of textures captured in this way be welcome?

If so I would like to start it.
Perhaps the project could be hosted by
of which I am the founder.

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