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Open art - Open engine: The Electric Adventures of Watt

Posted: Mon Jul 15, 2013 12:38 pm
by gabrielbishop
Hey blenderbuddies,

My name is gabriel and I have been lurking about on Blender for some time now. I used to use Zbrush for modeling but when faced with the ridiculous cost of license I decided to give blender a chance.

Let me just say that I LOVE THIS COMMUNITY!

Why am I posting? Well, I am currently the lead designer on a new gaming project that will use Blender for asset generation and eventually community modding.

Our game will be entirely open license. Meaning all the art as well as the underlying engine, uder Creative Commons and GNU public resepctively. You can find out more about that on our blog at http://www.calledshot.org


http://d2oadd98wnjs7n.cloudfront.net/me ... 1373400410

Here is one of our models (built in blender)

http://d2oadd98wnjs7n.cloudfront.net/me ... 1373884482

Posted: Mon Jul 15, 2013 12:39 pm
by gabrielbishop
Hmm images not displaying... anyone have a fix?

Posted: Mon Jul 15, 2013 7:40 pm
by Tehrasha
Image links not ending in (jpg,png,gif) or containing strange special characters (?,#,!, etc..) are not parsed by the forum as valid images.

I removed the IMG tags and let them stay as links to the images.

Posted: Mon Jul 15, 2013 11:26 pm
by gabrielbishop
Super thanks! I will post some of the WIPs next chance I get.