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Seriously, nobody can help you with those info about your (supposed real) problem...m.ardito wrote:try Maya, it should go better.JSCAM wrote:Better change the System from XP to Linux or not ?
THX for Help
if you are, eg, trying fluid sim animations at high resolution (both for the sim and for the render), with ao, sss, complex node materials and compositing, it's easy slow.
if you have rendering speed needs, try a renderfarm supporting blender, just like BBB and ED teams did.
and yes, i think linux also would speed definitely anything up. of course.
>8 of Intel XEON 32 a 2,33 MHZLetterRip wrote:m.ardito,
please give helpful answers or don't respond.
>and Nvidia Quadro FX 4600 but renderin is really slow
LR: with "try maya" i mean with THAT hardware , and having seen previous JSCAM post (still unanswered) about fluid sims, probably, it's not blender being slow, but his expectations of speed, the real problem. simply be sure that it's a "blender speed problem" and not a "my scene is hugely complex and rendering will never be fast enough for me without quantum processors problem"...
anyway, i think i tried to be helpful enough:
just try to do that in another software (maya has ple wich it's free, by the way, and quite powerful)
still, i think that a renderfarm could help him to reach his rendering speed needs. why not?
and still, i think that linux also would speed definitely anything up. of course. why not? ok i agree try 64bits and try command line.
by the way have you enabled "threads"?
try to post a "sample" .blend along with your rendering times with your hardware and software specs, otherwise, i think nobody can help you solving your problems, except with a "good luck".
if you experience much of the slowness in fluid BAKING (not just in rendering the simulation) i've read hereJSCAM wrote:LetterRip!
Thanks for Help. I will switch to 64 BIT Linux.
I will never change from blender to other Software !
http://www.blender.org/forum/viewtopic. ... id+threads
that (up to now) fluid baking it's not multi threaded...