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Making a face, after extruding a circle mesh(w/ 5 sides)

Posted: Sun Apr 23, 2006 11:40 am
by e_barroga
How do I add a face after extruding a circle with 5 sides? I tried adding face(F Key) but it did something like Fgon or something.

Could someone please tell me.

Posted: Sun Apr 23, 2006 2:21 pm
by Caronte
Shift+F fill the hole, but is better if you extruede it and do a Alt+M (at center).

Solved

Posted: Sun Apr 23, 2006 3:32 pm
by e_barroga
Shift+F works, but.... what does it do, exactly(besides covering the hole)? I would really like to know.

By the way.... extruding, then Alt+M the center isn't good. Instead of covering the hole, it combines the vertices to 1. Am I doing it correctly?

Re: Solved

Posted: Sun Apr 23, 2006 4:57 pm
by Caronte
e_barroga wrote:Shift+F works, but.... what does it do, exactly(besides covering the hole)? I would really like to know.
Fill with faces, nothing more.
e_barroga wrote:By the way.... extruding, then Alt+M the center isn't good. Instead of covering the hole, it combines the vertices to 1. Am I doing it correctly?
When you have the cylinder created, extrude all the vertex at the extreme you want to cap, extrude (E), confirm without move (Return), Alt+M (at center). That's all.

BTW, thi's a developper forum, you cand find the user forum at: http://blenderartists.org