Cycles Rendering questions.

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Chad_D
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Joined: Wed Mar 06, 2013 7:58 pm

Cycles Rendering questions.

Post by Chad_D »

Yesterday I rendered 1 frame with 1000 samples. It took 1h 50m. That was after I switched my render device to GPU Compute. Today it won't render at all with GPU Compute.

In user preferences, my Computer Device is CUDA GeForce 9500 GT.

My peak Memory usage was 21.53M during the render.

My questions are:

1. What would be causing cycles render to not work today (it's just a basic cube with a plane as a light source)?

2. How do I decrease render time or increase memory usage?

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