Hello everyone,
I hv created 3D mouse but in render bottom of the mouse seems to be different from the one on viewport. Also if anyone can tell how can I merge left and right side of the mouse. I am a newbie in blender. Pleeeeeeeees reply soon, badly need ur help.
Now I have changed the link. Anyone can download easily.
https://docs.google.com/a/egyankosh.ac. ... ljRTQ/edit
Thanks in Advance
Deepti
urgent help required for mouse modelling
Moderators: jesterKing, stiv
urgent help required for mouse modelling
Last edited by Deepti on Tue Mar 19, 2013 8:46 am, edited 1 time in total.
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I managed to get rid of the black line that shows up in the render by going into Object Data in Properties (the one that looks like an upside down triangle) and in the normals area checking Auto Smooth. You also have a few unattached vertices so select all of them and click Remove Doubles from the Tools menu in edit mode. You could also add a Sub Surface modifier to the base to clean it up.