urgent help required for mouse modelling

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Deepti
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Joined: Fri Mar 15, 2013 9:24 am

urgent help required for mouse modelling

Post by Deepti » Mon Mar 18, 2013 8:50 am

Hello everyone,
I hv created 3D mouse but in render bottom of the mouse seems to be different from the one on viewport. Also if anyone can tell how can I merge left and right side of the mouse. I am a newbie in blender. Pleeeeeeeees reply soon, badly need ur help.


Now I have changed the link. Anyone can download easily.

https://docs.google.com/a/egyankosh.ac. ... ljRTQ/edit




Thanks in Advance
Deepti
Last edited by Deepti on Tue Mar 19, 2013 8:46 am, edited 1 time in total.

Tehrasha
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Joined: Wed Apr 21, 2010 6:21 am
Location: Iowa

Post by Tehrasha » Mon Mar 18, 2013 3:19 pm

Site requires login to use the Free Download feature? No thanks.

Hellfireboy
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Joined: Mon Jun 25, 2012 3:15 pm

Post by Hellfireboy » Sun Mar 31, 2013 12:36 am

I managed to get rid of the black line that shows up in the render by going into Object Data in Properties (the one that looks like an upside down triangle) and in the normals area checking Auto Smooth. You also have a few unattached vertices so select all of them and click Remove Doubles from the Tools menu in edit mode. You could also add a Sub Surface modifier to the base to clean it up.

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