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So i'm working on a small project thing in blender 2.62 and i have encountered an error.
I turned shadows on for the light point and i went from this.
to this
and yes, i changed the pose between the two renders because i can.
(also, if anyone should have a few tips on how i could improve the room, that would be great)
i would check your material/nodeeditor for checker-nodes and/or material-settings, but thats just a first guess.
where is the lightsource you turned shadows on? looking at the shadows it must be somewhat out of the camerafield facing the TV. seems more like a projection (room-in-room) than a shadow-problem?
farbw3rk wrote:i would check your material/nodeeditor for checker-nodes and/or material-settings, but thats just a first guess.
where is the lightsource you turned shadows on? looking at the shadows it must be somewhat out of the camerafield facing the TV. seems more like a projection (room-in-room) than a shadow-problem?
Well, there aren't any nodes, and i tried the angles. i turned the sub-division level down, and i found out that it's the individual faces that are having the issues with the shadows,