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hi i am new to blender ,am using it mainly for its light fluid sim capability.i am facing a issue in a very simple sim of muddy fluid flowing from one end of a pipe to the other ,the issue is that when am doin it in small scaled pipe its working fine but when i scale the pipe ,say around 100 units in any one axis as length of the pipe its not giving the desired result ,i have tried tweakin the real world size attribute too but getting wierd result . if any one can help me on this ,would be greatfull.