How to scale a mesh with bones and apply it for vertices ?

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mkandula
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Joined: Sun Nov 04, 2007 10:40 am

How to scale a mesh with bones and apply it for vertices ?

Post by mkandula »

Hi,

I want to scale my bone animated mesh. I was trying to apply the scale in edit mode with "select all" with transform orientation set to "local". While it appears scaled in the blender, if I export to .POD PVR format the scale is not applied.

Please let me know how to apply scale to the mesh verts and bones and make it final, so in the scale window the numbers are also reset to 1.0 for all 3 dimensions.

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