Apply Shape-Keys in 2.68

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patter
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Joined: Sat Aug 10, 2013 10:23 am

Apply Shape-Keys in 2.68

Post by patter »

Sometimes I need to "apply" all shape keys. I've always done that like this:
- Create "New shape key from mix"
- set shape key value (strength) of that new shape key to 1.0
- move that new shape key up to the top (make it the basis shape key)
- remove all shape keys (new basis shape key last)

This does not work anymore in 2.68 because removing the basis shape key does not "apply" it anymore.

How could I "apply" shape keys in 2.68?

Thanks,
patter

patter
Posts: 0
Joined: Sat Aug 10, 2013 10:23 am

Re: Apply Shape-Keys in 2.68

Post by patter »

Answered on blenderartists.org (as suggested). It works by just skipping the move-new-shape-key-to-the-top part:
  • - Create "New shape key from mix"
    - set shape key value (strength) of that new shape key to 1.0
    - remove all shape keys (new basis shape key last)
This also works in older versions. I can't remember why I always did that step (probably it was described that way somewhere).

The new shape key could even be moved in the shape key hierarchy, but not to the top (it must not be the basis shape key at the time it is removed).

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