problem with adding weights

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stig d gen
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Joined: Mon Aug 19, 2013 9:23 am

problem with adding weights

Post by stig d gen » Mon Aug 19, 2013 10:00 am

im a little new to blender, so i dont know whether or not this problem is common or not, but after i had finished rigging and addin weights, i had went to pose mode to see how the joints worked out, but when i moved the arm, it appeared that the hand segment on the right was manipulated by the hand bone on the left. i cant figure out why this happened. if anyone can help me that would be a charm.
i am a new one to blender and relatively new to 3d modeling and animation. my past experience has been with poser, and i am eager to learn how to use blender.

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