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im a little new to blender, so i dont know whether or not this problem is common or not, but after i had finished rigging and addin weights, i had went to pose mode to see how the joints worked out, but when i moved the arm, it appeared that the hand segment on the right was manipulated by the hand bone on the left. i cant figure out why this happened. if anyone can help me that would be a charm.
i am a new one to blender and relatively new to 3d modeling and animation. my past experience has been with poser, and i am eager to learn how to use blender.