Simulating a soft plastic tube

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fbartolom
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Joined: Mon Aug 19, 2013 11:39 am
Location: Rome, Italy

Simulating a soft plastic tube

Post by fbartolom » Mon Aug 19, 2013 11:45 am

Hullo,
I need to create a soft plastic tube to be used in a Unity project to be subject to gravity and to the water passing by. I think something like the technics used for dolls would do but I have no cue about how to attach an armature to a tube in a way that is nearly continuous and how to simulate the effect of water passing by it.

Thanks for replying and sorry for my dumminess but I am really new to the 3d world of games.

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