Headache

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Sgtsmokey86
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Joined: Sat Sep 14, 2013 11:56 pm
Location: U.K

Headache

Post by Sgtsmokey86 »

http://tinypic.com/r/28uqw5v/5

Why does my head mesh split in half once i add a subdivision
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brasshat
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Joined: Mon Nov 16, 2009 1:06 pm

Post by brasshat »

What I see in your screenshot is consistent (in my experience) with having added a mirror modifier, in which you failed to turn on the "merge" option, or alternatively, that you had the merge option on, but with too low a merge limit.

Easiest way to resolve this where you are not, I think, is to temporarily deactivate , or remove the subdivision surface nodifier, select the row(s) of vertices on the midline, and remove doubles. Then reactivate, or reapply the subdivision surface modifier.

ns

Sgtsmokey86
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Joined: Sat Sep 14, 2013 11:56 pm
Location: U.K

Post by Sgtsmokey86 »

I ended up losing that head after turning the wrong plug off *doh

But I looked for duplicates and couldnt find any. But "merge", never heard of it if it happens again I will try it.

Thanks dude
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