Hi, I have a quick question about objects that emit light, namely, how do I get it to work with shadows. Here is a screenshot, which should illustrate my problem:
As you can see, the cube is emitting light using the "Approximate Gather" method, however the sphere should be casting a shadow, but it is not. All the other materials are at default settings. Where is the setting that enables the shadow? Thanks.
The forums here are for Blender development. Questions and discussion about *using* Blender belong on blenderartists.org If your thread was moved here, you are probably in the wrong place.
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