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I am using the Blender 2.67a, and following an older you tube tutorial for 2.6. I am trying to make a VERY simple animation / movie file for a visual basic program I am writing and would like to incorporate a die roll, I have been able to map a uv texture to a cube to display a die but when i use the blender game engine to simulate the die roll the texture is not used, I see only white on everything. any help with importing the texture to the die into the game engine would be appreciated.