Collada and UV mapping

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LinUsr
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Joined: Tue Nov 04, 2008 10:14 am
Location: Flanders

Collada and UV mapping

Post by LinUsr »

Hey gang!
Yhis is a long post, please bear with me. Thanks.
I'd like to explore WebGL. To do that, I use Three.JS, and Collada as model format. Blender exports nicely to Collada, and I can import the model nicely. There is no texture, though.
I heared/read that Collada (for Three.JS) needs a UV...
To keep things simple (as I have no experience with modeling yet) I started out with a plane, sized it up to 15 and deformed it to resemble a rough landscape. I'd like a apply a texture to it (grass 512x512 JPG) and once applied, it renders perfectly (F12) - when I export, the exture is gone. Bothe Collada and used textuee are in the same folder.
Can an enlightened mind (or more than one) help me out, please? Thanks...
Thor

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