How to disable keyframe of the particular bone

The forums here are for Blender development. Questions and discussion about *using* Blender belong on If your thread was moved here, you are probably in the wrong place.

Moderators: jesterKing, stiv

Post Reply
Posts: 14
Joined: Tue May 07, 2013 10:18 pm

How to disable keyframe of the particular bone

Post by anders211 » Wed Oct 23, 2013 8:58 pm

Is any chance to disable for a moment (just for test/debug purposes) keyframe of the particular bone? My current workaround is to save file, then remove all keyframes which belongs to the particular bone and in this way I am able to check how animation looks like. Then I have to reload file in order to have my keyframes of the bone back.

Posts: 894
Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Post by CoDEmanX » Thu Oct 24, 2013 10:36 am

Mute the Bone's animation channels in F-Curve Editor and change frame to update 3d view:

I'm sitting, waiting, wishing, building Blender in superstition...

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest