Compiling for RedHat EL 4 on x86_64 - runtime problems

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stoaty
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Joined: Fri Nov 24, 2006 10:13 am

Compiling for RedHat EL 4 on x86_64 - runtime problems

Post by stoaty » Fri Nov 24, 2006 10:48 am

Hi all

I need to build blender 2.42a for x86_64 Red Hat EL 4 as I can't find an RPM that is suitable.

After a fair bit of problem-solving, I've got blender itself to build and work, but only then did I realise that the runtime component didn't build at the same time. I went back and tweaked the Makefile again to do so, but am now facing larger and more troubling problems.

I wonder if anybody can help with this?

====> make all in source/gameengine/GamePlayer
====> make all in source/gameengine/GamePlayer/common
====> make all in source/gameengine/GamePlayer/common/unix
====> make all in source/gameengine/GamePlayer/ghost
make[1]: *** No rule to make target `/root/blender/blender-2.42a/obj/linux-glibc2.3.4-x86_64/gameengine/GamePlayer/netscape/src/stubs.o', needed by `/root/blender/blender-2.42a/obj/linux-glibc2.3.4-x86_64/bin/npBlender3DPlugin.so'. Stop.
make: *** [all] Error 1


Thanks in advance

Ade

jesterKing
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Location: Finland

Post by jesterKing » Fri Nov 24, 2006 12:34 pm

Looks like you're building the web plugin, too. This is not supported. Try disabling the building of it.

/Nathan

Bischofftep
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Location: Richmond, VA
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Done how...?

Post by Bischofftep » Wed Dec 20, 2006 1:48 am

jesterKing wrote:Looks like you're building the web plugin, too. This is not supported. Try disabling the building of it.
I've had similar difficulties. I looked through the NAN makefile definitions trying to find a "disable web plugin" setting (similar to things like "NAN_GAMEBLENDER" or the like) but couldn't find one.

Any idea what to set to "FALSE" to disable the web plugin?

Thanks!!

SirDude
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Location: University of Minnesota (USA)
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Post by SirDude » Wed Dec 20, 2006 4:26 pm

export NAN_NO_PLUGIN=true

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