Hi all
I need to build blender 2.42a for x86_64 Red Hat EL 4 as I can't find an RPM that is suitable.
After a fair bit of problem-solving, I've got blender itself to build and work, but only then did I realise that the runtime component didn't build at the same time. I went back and tweaked the Makefile again to do so, but am now facing larger and more troubling problems.
I wonder if anybody can help with this?
====> make all in source/gameengine/GamePlayer
====> make all in source/gameengine/GamePlayer/common
====> make all in source/gameengine/GamePlayer/common/unix
====> make all in source/gameengine/GamePlayer/ghost
make[1]: *** No rule to make target `/root/blender/blender-2.42a/obj/linux-glibc2.3.4-x86_64/gameengine/GamePlayer/netscape/src/stubs.o', needed by `/root/blender/blender-2.42a/obj/linux-glibc2.3.4-x86_64/bin/npBlender3DPlugin.so'. Stop.
make: *** [all] Error 1
Thanks in advance
Ade
Compiling for RedHat EL 4 on x86_64 - runtime problems
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Done how...?
I've had similar difficulties. I looked through the NAN makefile definitions trying to find a "disable web plugin" setting (similar to things like "NAN_GAMEBLENDER" or the like) but couldn't find one.jesterKing wrote:Looks like you're building the web plugin, too. This is not supported. Try disabling the building of it.
Any idea what to set to "FALSE" to disable the web plugin?
Thanks!!