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has anyone made a windows x64 version?

Posted: Tue Mar 13, 2007 7:23 pm
by RunsWithScissors
has anyone made a windows x64 version?
is so can you point me in the right direction?

Posted: Tue Mar 13, 2007 9:16 pm
by stiv
The right direction would be to not use the 64 bit version at the moment. From the source code:

#ifndef YESIAMSTUPID
/* temporary: prevent people to make/use 64 bits versions without them knowing it might be risky. I don't know for sure yet if we get problems, but I rather not get the burden of having to fix all faulty saved 64 bits files (ton) */
if(sizeof(void *)==8) {
printf("64 bits compiles will give incorrectly saved .blend files. Do not use it. For testing purposes please remove this line from creator.c\n");
exit(0);
}

Posted: Thu Mar 15, 2007 10:43 pm
by RunsWithScissors
why is it that supporting new winds features never seems to be a priority with blender. There always seems to be a nose in the air thing when it comes to windows.

Posted: Thu Mar 15, 2007 11:41 pm
by Timothy
This has nothing to do with windows. This has to do with 64bit support on all platforms.