Hey,
Well, I'm officially excited to see this in Blender. I'd be happy to test out your patches. I've already compiled and tinkered with your previously posted patch here, and I can certainly see why you repeated "pre" on the download link. The fact that you posted it suggests that you are looking for some feedback, so here you go:
First, I was able to create a muscle object and move it around. Then, after going into "edit" mode, I was able to stretch it. There are two rings around the center of the muscle object, and it didn't appear responsive to my attempts at selecting these, until I got lucky and one hilited. Moving around was very rigid (unlike actual muscles) and it didn't respond well to resizing. But as you said, work in progress.
With all of the editing options empty, I didn't see anything else that can be done with your patch; unless I didn't look hard enough?
Keep it up man, I'm really looking forward to rigging a character with this.
