How did blender implement Matrix interpolation?

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walkerz
Posts: 2
Joined: Tue Jun 10, 2003 11:05 am

How did blender implement Matrix interpolation?

Post by walkerz » Tue Jun 10, 2003 11:13 am

I browsed the source code but no useful info found, Anybody can tell me how did blender support key frame animation? :roll:

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