Using Modifiers with Python for BGE

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yasser-blender
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Joined: Tue Feb 15, 2011 5:20 pm

Using Modifiers with Python for BGE

Post by yasser-blender »

What I want is apply a "Boolean-Intersects" modifier using Python for a project on BGE. My goal is make a samurai cutting a watermellon ("yeah, just like Raiden form the new released MGS Rising"). Obviously the object will be a rigid body so it must be affected when be sliced

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