Hello folks,
I am building Blender for the first time and have run into a snag. I am on Windows XP 32 bit, and am using MinGW and CMake with TortoiseSVN. I followed the guide here http://wiki.blender.org/index.php/Dev:2 ... inGW/CMake
The program built, but then when I went to run it, it was missing wrap_oal.dll. I looked this error up, and found that I could move the .dll from it's locatio in lib\minggw32 into the same folder as my blender.exe (cmake-build\bin, as I followed the suggested folder paths in that guide.) However, there were also several other .dlls missing, including libOpenColorIO.dll, python33.dll, and some others. I moved them all into the folder with blender.exe, and the program finally launches now, but then immediately hits a runtime error and terminates.
I am trying to understand why these .dlls are in the wrong place. Or perhaps they are in the correct place and I missed something during the build? I have double checked the guide several times, but perhaps there is something a noobie like me is not aware of.
Of course, I'm also trying to figure out why I'm getting a runtime error. But that could be a lot of reasons.
Any help would be appreciated.
Build missing various .dlls
Moderators: jesterKing, stiv
I'm running off the only .exe for it. I have the same folder setup from the guide I linked. So, I have BlenderSVN directory, and inside I have a directory for the source that Tortoise downloaded, and then a cmake-build directory, and then a lib directory. The blender .exe is in cmake-build\bin, but it needed various .dlls that were in subfolders of lib.stiv wrote:Are you trying to run from the build directory instead of the install directory? That is a frequent cause of path problems and missing thingies.
Solved
i have used CMake Code::blocks and mingw64 and got the same problem
first i have copied all the dll from the standard installation to my cmake-build\bin.
At ..\cmake-build folder i have a lib folder inside i found :
Lib\mingw64\opencolorio\bin\libOpenColorIO.dll
i copy paste libOpenColorIO.dll inside my cmake-build\bin.
now he say not found SDL.dll
i found this here: Lib\mingw64\sdl\lib
i copy paste SDL.dll inside my cmake-build\bin.
and voila the blender.exe start with some bugs (Cycles render Sampling preview not updated in view) but its running.
i think all this stuff is wrong but when i searched a fix i found your post...
sry for my english
first i have copied all the dll from the standard installation to my cmake-build\bin.
At ..\cmake-build folder i have a lib folder inside i found :
Lib\mingw64\opencolorio\bin\libOpenColorIO.dll
i copy paste libOpenColorIO.dll inside my cmake-build\bin.
now he say not found SDL.dll
i found this here: Lib\mingw64\sdl\lib
i copy paste SDL.dll inside my cmake-build\bin.
and voila the blender.exe start with some bugs (Cycles render Sampling preview not updated in view) but its running.
i think all this stuff is wrong but when i searched a fix i found your post...
sry for my english