Help making a plugin?

Compiling, libraries, modules, coding guidelines and porting

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Help making a plugin?

Post by eriger777 »

Hey guys, what's up. For the past months I've been trying to convert a .OBJ converter using c# and I've failed, So I decided that maybe I could just use blender instead and make it import the games file format. The games file format is .RBXM It's just a simply XML file with the bricks, coordinates, color, bricktype, position. If requested I'll post a sample .XML however, could anyone point me in the right direction?

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Post by CoDEmanX »

See here:

and check out the stock blender python scripts!
I'm sitting, waiting, wishing, building Blender in superstition...

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Post by stiv »

There are a number of useful templates in the Text Editor.

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