Compiling Blender on Mac OS X 10.5
Posted: Thu Sep 12, 2013 11:12 am
Dear all,
unfortunately, binaries for 10.5 are not supplied any more since Blender 2.64. Since I'm working in a mixed computer environment including old PPC and newer Intel machines, I'm very careful not to upgrade the OS version as long as everything's working fine.
So I've tried to compile the latest version, using your excellent instructions (for Blender 2.5) and the latest developer tools available for 10.5 (XCode 3.1.4). However, the huge number of compile errors give a hint that developers appear to have dropped 10.5 support.
What can I do now (except for OS upgrading)? Is anybody in the developer community still maintaining a 10.5 build but doesn't distribute it in the Download section? Please don't drop old-fashioned non-updating users, and continue to provide 10.5 builds.
Thanks for a quick reply!
unfortunately, binaries for 10.5 are not supplied any more since Blender 2.64. Since I'm working in a mixed computer environment including old PPC and newer Intel machines, I'm very careful not to upgrade the OS version as long as everything's working fine.
So I've tried to compile the latest version, using your excellent instructions (for Blender 2.5) and the latest developer tools available for 10.5 (XCode 3.1.4). However, the huge number of compile errors give a hint that developers appear to have dropped 10.5 support.
What can I do now (except for OS upgrading)? Is anybody in the developer community still maintaining a 10.5 build but doesn't distribute it in the Download section? Please don't drop old-fashioned non-updating users, and continue to provide 10.5 builds.
Thanks for a quick reply!