Fail to build blender with cmake and vs2010

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flexwang
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Joined: Sun Nov 17, 2013 2:26 pm

Fail to build blender with cmake and vs2010

Post by flexwang » Sun Nov 17, 2013 2:33 pm

I was trying to build blender with cmake and vs2010 according to the instruction here http://wiki.blender.org/index.php/Dev:D ... dows/cmake
And I wanted to run blender in the ide after setting the blender as the startup project and clikcking run. After all built up, the blender.exe just got an error in its console like this:
Color management: using fallback mode for management
BLF_lang_init: 'locale' data path for translations not found, continuing
Warning! bundled python not found and is expected on this platform. (if you buil
t with CMake: 'install' target may have not been built)
Fatal Python error: Py_Initialize: unable to load the file system codec
ImportError: No module named 'encodings'

Can anyone tell me how to get rid of it and run blender in vs2010?
new here

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